Alternative for Squishing or Mega Damage?

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Alternative for Squishing or Mega Damage?

Postby Williamhawk » Tue Oct 10, 2017 12:16 pm

The basis of all the jumps etc. is character-progression. So if we start thinking from here to solve the issue of the big numbers, we could come up with some creative ideas.We don't want the numbers to decrease but we agree with the issue they may cause.So what do you guys think of the following:
Take a certain amount of levels, like 10 for example.
Have the numbers on gear increase till that 10th level. At this level 10, all previous gear will have only 1 number for all stats: 0.
So the numbers that where there previously will be transferred from items to character. So they will be there but not on the items but on the char itself.So all the power the items where giving to the character is still there!

I didn't find the right solution from the Internet.

References: ... ega-Damage

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